Spin the wheels to find the hidden word.
3 rounds make a Game. Reach the end of Level 3 to complete a Run.
Use your lifelines wisely — only one per round.
Pick Easy, Medium, or Hard anytime from the Menu (☰).
Open the Menu for the full Guide.
You've completed all 3 Levels.
Every puzzle hides a word. The first letter is already set. Spin the rest of the cylinders up and down with the arrows to find the letters that complete it.
There's no correctness feedback while you spin — no per-letter colors or ticks along the way. But the moment you land on the exact word, it lights up clearly so you know you've solved it. Land on a different real word by chance, and the game will let you know it's not the one you're after.
A game is 3 rounds. Solve a round to move on to the next; finish all 3 to complete the game and see your final score.
Enough completed games carry you from Level 1 through Level 3. Clear Level 3 and you've finished a Run — from there, start a new Run, or continue in Practice Mode to keep playing without it counting toward your official best.
Choose Easy, Medium, or Hard from the Menu (☰) at any time. Your Level, Streak, and Score all carry over no matter which you pick.
Hint — instantly solves your leftmost incorrect cylinder.
Check — tells you how many letters are currently correct (not which ones).
Skip — reveals the answer and moves you on, no points earned. Available in Rounds 1 and 2 only.
Wildcard — makes the last cylinder optional. Land any real 4- or 5-letter word to win.
ReDeal — abandons this puzzle for a fresh one.
Each lifeline can be used once per game, and only one lifeline total may be used per round — spend it wisely.
Some rounds show a Spins countdown — a cap on how many spins you can take before the game ends. Solving efficiently, relative to that round's theoretical minimum, earns a higher score.
Your Streak counts consecutive completed games; your Score is a running total that grows with it. Keep completing games to rise through the Levels — if a streak ends, you may lose some ground, but you won't be sent all the way back to the start.
| Phase | Games to Advance | Streak Reset | Rnd | Letter Length | 2RH% | Cap Mult. | Lifeline Penalty | Score Mult. | Library Low | Library High | Total Min | Plaus. % |
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